Airbotix / Interactive example

Dino Rescue Adventure

A playable dinosaur rescue game: five teammates, five eggs and a complete journey from the start screen to victory.

Project credit

Airbotix

This is completed team work, shared for direct exploration and reading. Code, artwork, chapter writing and review are not attributed to me individually.

Play the game Explore the complete work without signing in
The fictional valley artwork used in Dino RescueA complete standalone JavaScript game

Context

A cover image, a tool name or a claim that a project can make games is not enough to assess the experience. This existing Airbotix example puts the finished game at the entrance, with no sign-in, upload or AI generation wait.

Players follow a scrolling trail to find five dinosaur eggs, switch between five teammates and use their different abilities to pass obstacles and return home.

Approach & design

The game includes a start screen, two difficulty settings, movement, jumping, character switching, ability gates, health, supplies and checkpoints. Pause, resume, restart, defeat and victory belong to the same finished experience.

Use the arrow keys or A / D to move, Space to jump, E for an ability and number keys to switch characters. On a phone, tap a direction to start walking and tap again to stop.

The complete work

The game includes start, exploration, checkpoints, failure and victory states. Choose Explorer to begin. Use arrow keys to move, Space to jump and E for abilities; touch controls are available on mobile. The game interface is in English.

Contribution & credits

The work is credited to its team brand. This site provides access to the complete resource without claiming individual authorship of the team’s production.

Notes on use

This fictional example was produced by Airbotix using existing generated images. It is not a real student’s work. It is a standalone 2D Canvas game and does not imply that the related course teaches game development.

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